有没有办法直接训练或者用spawn机制生产出包含单位的船只
船运可以做到运送3只船,每只船里面有50个单位<Effect type ='Data2' amount ='3.00' amount2 ='50.00' subtype ='FreeHomeCityUnitShipped' unittype ='xpIronclad' unittype2 ='xpColonialMilitia' relativity ='Absolute'>
<Target type ='Player'></Target></Effect>
那么有没有办法直接训练或者用spawn机制生产出包含单位的船只?
应该不存在这种可能 emmm,还是真的存在这种可能的,天明mod中的存在相关的代码,运送载着数个单位的倭寇船,代码如下:
<Tech name ='YPHCWokouJapanese4' type ='Normal'>
<DBID>3984</DBID>
<DisplayNameID>97583</DisplayNameID>
<Cost resourcetype ='Gold'>800.0000</Cost>
<Cost resourcetype ='Ships'>1.0000</Cost>
<ResearchPoints>60.0000</ResearchPoints>
<Status>UNOBTAINABLE</Status>
<Icon>ui\home_city\hc_2x_wokou_junk</Icon>
<RolloverTextID>97584</RolloverTextID>
<Flag>HomeCity</Flag>
<Flag>CheckWaterHCGatherPoint</Flag>
<Effects>
<Effect type ='Data2' amount ='1.00' amount2 ='7.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypWokouJunk' unittype2 ='WokouArquebusier' relativity ='Absolute'>
<Target type ='Player'></Target></Effect></Effects>
</Tech>
可以请楼主大大还有小羽大大看一下,虽然没时间测试,可以通过数量1数量2单位类型1单位类型2来完成这个功能(纯属瞎猜)@青天小羽 @royale
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