| 0 | cHasGatherData |
| 1 | cPlayerPlaceable |
| 2 | cCollideable |
| 3 | cTieToGround |
| 4 | cImmoveable |
| 5 | cDisplayHitpointsIfSelected |
| 6 | cTieToWaterSurface |
| 7 | cGenerateWaterSplashes |
| 8 | cVisibleUnderFog |
| 9 | cVisibleUnderFogIfGaia |
| 10 | cProjectile |
| 11 | cHasLOS |
| 12 | cSelectable |
| 13 | cDieAtZeroHitpoints |
| 14 | cDieAtZeroResources |
| 15 | cValidateResourceInventory |
| 16 | cHasGatherPoint |
| 17 | cBloodOnDeath |
| 18 | cNonSolid |
| 19 | cObscuresUnits |
| 20 | cObscuredByUnits |
| 21 | cNotObscuredByUnitsAsFoundation |
| 22 | cFlattenGround |
| 23 | cUseProtoUnitMinimapColor |
| 24 | cFadeInOnCreation |
| 25 | cShowOnMinimap |
| 26 | cAutoFormedUnit |
| 27 | cRotateObstruction |
| 28 | cCreateUnitGroupAutomatically |
| 29 | cCollidesWithProjectiles |
| 30 | cFadeInOnBuild |
| 31 | cAlphaFadeLifespan |
| 32 | cWanders |
| 33 | cFlyingUnit |
| 34 | cHeightBob |
| 35 | cSearchable |
| 36 | cUnlimitedSupply |
| 37 | cFaceOutwards |
| 38 | cSnapPlacement |
| 39 | cStartEnabled |
| 40 | cSplitAtMaxInventory |
| 41 | cFadeOutDuringDeathAnimation |
| 42 | cForceToGaia |
| 43 | cYawDuringMovement |
| 44 | cMarketAbility |
| 45 | cGivesLOSToAll |
| 46 | cDoppled |
| 47 | cDeleteable |
| 48 | cDestroyProjectile |
| 49 | cOnlyInEditor |
| 50 | cGarrisonBonus |
| 51 | cCanAttackDisabledUnits |
| 52 | cUnused1 |
| 53 | cOrientUnitWithGround |
| 54 | cAlwaysFullColorAsCursor |
| 55 | cConstrainOrientation |
| 56 | cPaintTextureWhenPlacing |
| 57 | cInitialGarrisonOnly |
| 58 | cWallBuild |
| 59 | cShowGarrisonButton |
| 60 | cCommandable |
| 61 | cKillOnAnimLoop |
| 62 | cAlwaysCheckCollisions |
| 63 | cAreaDamageConstant |
| 64 | cNoIdleActions |
| 65 | cProjectileDamage |
| 66 | cGarrisonSpeedBonus |
| 67 | cPlaceAnywhere |
| 68 | cProjectileTerrainOnly |
| 69 | cPlayerOwnsObstruction |
| 70 | cPlaceSocketWhenPlacing |
| 71 | cAlwaysShowAsSocket |
| 72 | cStartOnAnimationUpdate |
| 73 | cStartOnNoUpdate |
| 74 | cDeadReplacementWhenDestroyed |
| 75 | cAnnounceConversion |
| 76 | cSelectWithObstruction |
| 77 | cDestroyUnderBuilding |
| 78 | cConvertOnStartBuild |
| 79 | cPlaceAsFoundation |
| 80 | cConvertToGaiaAtZeroHitpoints |
| 81 | cMakeUnbuiltAtZeroHitpoints |
| 82 | cExcludeFromPlaytest |
| 83 | cSolidFoundation |
| 84 | cHideGarrisonFlag |
| 85 | cDoppleOnlyWhenDead |
| 86 | cDirectProjectile |
| 87 | cForceBuildingData |
| 88 | cDecalStickToWaterSurface |
| 89 | cAllowAutoGarrison |
| 90 | cOverrideInitialGarrison |
| 91 | cTownBellButton |
| 92 | cMeteredGarrison |
| 93 | cRevealFoundation |
| 94 | cMinimapColorXfrmNonGaia |
| 95 | cApplyHandicapTraining |
| 96 | cTracked |
| 97 | cVisibleOwnerOnly |
| 98 | cHideFromHelp |
| 99 | cHideResourceInventory |
| 100 | cRotateable |
| 101 | cScalable |
| 102 | cGodPowerExclusion |
| 103 | cInvulnerable |
| 104 | cDeadReplaceOnlyOnTimeout |
| 105 | cSingleGatherer |
| 106 | cInvulnerableIfGaia |
| 107 | cCorpseDecays |
| 108 | cCantBeSlowed |
| 109 | cHideHitpointsIfGaia |
| 110 | cFlareOnFullyBuilt |
| 111 | cAnnounceFoundationStarted |
| 112 | cVictoryBuilding |
| 113 | cBurnable |
| 114 | cMutateDopples |
| 115 | cUseObstructionOnMinimap |
| 116 | cUseAlignedObstructionOnMinimap |
| 117 | cInvalidTownBellLocation |
| 118 | cRenderAfterWater |
| 119 | cDontSortAlphaPolys |
| 120 | cDontMarkExtraFog |
| 121 | cVisibleUnderFogOnlyAfterSeen |
| 122 | cRMCanRotate |
| 123 | cKnockoutDeath |
| 124 | cVariationLocked |
| 125 | cExperienceUnit |
| 126 | cFadeOutDecalOnDeath |
| 127 | cAnnounceDestruction |
| 128 | cBattleMusicTrigger |
| 129 | cRotateInPlace |
| 130 | cAdjustPositionOnTerrainCollision |
| 131 | cHeroName1 |
| 132 | cHeroName2 |
| 133 | cHideCostFromDetailHelp |
| 134 | cPreventsWallBuilding |
| 135 | cColonyBuilding |
| 136 | cStartingColonyBuilding |
| 137 | cColonyPlacementCenter |
| 138 | cColonyPlacementL |
| 139 | cCreateUniqueInstance |
| 140 | cUniqueInstance |
| 141 | cTileAlignPlacement |
| 142 | cNugget |
| 143 | cWorldToolTip |
| 144 | cOrientWithRiver |
| 145 | cTCBuildLimit |
| 146 | cPerimeterGenerator |
| 147 | cAirfield |
| 148 | cBlocker |
| 149 | cLockedSquad |
| 150 | cSelectOnTrain |
| 151 | cPlaceAnywhereRules |
| 152 | cForcePopulationImpactWhenPlaced |
| 153 | cCanAutoHeal |
| 154 | cExcludeFromMoveAllMilitary |
| 155 | cShowAutoGatherRate |
| 156 | cCanTargetButTakesNoDamage |
| 157 | cUsesExtraWorkerSlot |
| 158 | cForceTrainAtBaseTrainPoints |
| 159 | cAllowOverPopCap |
| 160 | cShowTactics |
| 161 | cEnterHotkeyContext |
| 162 | cCivSpecificText |
| 163 | cAlwaysAllowOverPopCap |
| 164 | cNeverCountDeathAsLoss |
| 165 | cBuildingShowTactics |
| 166 | cAllowTrainingOnWater, |
| 167 | cGatherFromTrees |
| 168 | cDrawnToCrates |
| 169 | cDisplayRange |
| 170 | cInvulnerableToAreaDamage |
| 171 | cDoNotDragSelectWithUnits |
| 172 | cTownDefenseUnit |
| 173 | cDontTrainInBatches |
| 174 | cKillIfConverted |
| 175 | cShowUnitResourceActionRates |
| 176 | cSettlerBuildLimit |
| 177 | cUseSharedBuildLimit |
| 178 | cInflictsNoDamage |
| 179 | cDisplayDecoyInfo |
| 180 | cCanDodgeAttacks |
| 181 | cNextResearchIsFree |
| 182 | cDisableBigButtonUI |
| 183 | cUnitTransformFree |
| 184 | cUseFarmingAnims |
| 185 | cBuiltWithSeedingAnim |
| 186 | cRangeDisplayedAsSquare |
| 187 | cAllowSocketPlacement |
| 188 | cOptionalSocketPlacement |
| 189 | cForceInfluenceRate |
| 190 | cAllowPlacementOnIce |
| 191 | cGatherableWhenSocketed |
| 192 | cDoNotQueue |
| 193 | cMagnetDoesNotLockUnits |
| 194 | cUseTacticArmorOverride |
| 195 | cResourceReturnRateTotalCost |
| 196 | cForceBatchTrain |
| 197 | cUISkipActiveTechs |
| 198 | cApplyResourceReturnIfDeleted |
| 199 | cAlliesIgnoreInfluenceRate |
| 200 | cGatherableByAllies |
| 201 | cShowAutoGatherAbsoluteInfo |
| 202 | cDoTacticToSameUnitType |
| 203 | cDoNotDeleteDeadHuntOnPlacement |
| 204 | cCannotSnare |
| 205 | cBaseSpeedRunAnim |
| 206 | cHCEconomicGatherPointOnly |
| 207 | cDeadTransformBuildLimit |
| 208 | cForceGatherSiteResource |
| 209 | cUseStaticFarmingAnims |
| 210 | cUseDanceActions |
| 211 | cGatherGarrisonToggle |
| 212 | cHerdablesIgnoreGatherPoint |
| 213 | cFreeRepair |
| 214 | cCountHerdableAsGatherer |
| 215 | cGatherersContributeToResourceRate |
| 216 | cAllowGatheringWhenFull |
| 217 | cShowAreaHealRate |
| 218 | cForceFullTechUpdate |
| 219 | cUseAnimalsLabel |
| 220 | cDanceActionNoWorkers |
| 221 | cChargeMoveAnim |
| 222 | cSocketFreeBuilding |
| 223 | cCannotAttackIfGaia |
| 224 | cApplyFlagOverrideIfGaia |
| 225 | cForceFullTechUpdateTeam |
| 226 | cInvestmentBuilding |
| 227 | cFakeConversion |
| 228 | cAllowRebuildInGrouping |
| 229 | cForceUpdateVisualWhenCnverted |
| 230 | cDisplaySocketPanel |
| 231 | cTeamKillBounty |
| 232 | cMinimapDisplayOnTop |
| 233 | cRepairable |
| 234 | cKillSocketWhenDestroyed |
| 235 | cTeamBuildLimit |
| 236 | cIgnoreDefaultEjectTimeout |
| 237 | cQueueEjectActions |
| 238 | cSharedGarrison |
| 239 | cDisplayMinimumRange |
| 240 | cAllowAlliedGarrison |
| 241 | cDetonationDeath |
| 242 | cBuildingExtendedDeathAnim |
| 243 | cEnforceBigButtonUI |
| 244 | cDeploymentUngarrison |
| 245 | cForceDisplaySquadModes |
| 246 | cHideIfSocketedFoundationUntouched |
| 247 | cDisplayMaxRangeOnSelection |
| 248 | cDisplayRangeToEnemies |
| 249 | cChargeIdleAnim |
| 250 | cDamageTrees |
| 251 | cTacticArmorUseBaseIfNotSet |
| 252 | cTransformPropagateChargeState |
| 253 | cHerdableForceOriginalResource |