See: Description
| Class | Description |
|---|---|
| AbstractGadget | |
| AnimationGadget | |
| AnimationSliderGadget | |
| ArmyBanner |
This class represents the 9 in-game army banners available to form groups.
|
| CheckButtonGadget | |
| Command |
This element encapsulates a Console Command.
|
| CommandPanelGadget | |
| DebuggerGadget | |
| DisplayPanelGadget | |
| DropDownItem |
Define an item in a dropdown list.
|
| EditBoxGadget | |
| FormatTextGadget | |
| HorizontalScrollBar |
Represents a Horizontal Scrollbar.
|
| IdleBannerGadget |
Represents an in-game idle banner used to locate certain types of idle units.
|
| Layout |
Provides an overview of how layout XML files are built.
|
| ListItem |
Define an item in a ScrollList.
|
| MenuGadget | |
| MinimapPosition |
This MinimapPosition element defines the position of the minimap in the UI.
|
| PaletteGadget | |
| ProgressBarGadget |
This class defines a progress bar gadget.
|
| RadioButton |
Defines a Radio Button.
|
| RadioSetGadget | |
| RgbColor |
Defines a color in the RGB colorspace.
|
| Size1024 |
A construct consisting of 4 integers that define the position and size of an object on a 1024x768 screen.
|
| SoundEditGadget | |
| SoundGadget | |
| StateButtonGadget | |
| StateEntry |
Defines 1 of the states a StateButton can be in.
|
| SubMenu |
Defines a SubMenu, a part of a MenuGadget.
|
| Templates |
This class provides a collection Templates that can be used in certain UI gadgets, such as the FormatTextGadget.
|
| TextFieldGadget | |
| TimelineGadget |
Defines a Timeline Gadget, like the one used in postgame.
|
| VerticalScrollbar |
Represents a Vertical Scrollbar.
|